Oh, hey, this is really cool! I watched a no-commentary playthrough of The Path some years ago, but it was so strange and haunting and it's so completely untalked about online that I almost suspected I dreamt it. It's such an atmospheric game, as you say, and I think you've really managed to capture that atmosphere here.
The girl in white really stuck in my mind: this silent girl who just wants to help, but to progress in the game you have to refuse her aid and walk into danger.
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The girl in white really stuck in my mind: this silent girl who just wants to help, but to progress in the game you have to refuse her aid and walk into danger.